3D

You can find my models in my Art Station as well, although you can see more projects here!.


3D CHARACTER WORKFLOW

In this vídeo I show you the general workflow to achieve a good 3D character: references> modeling> texturing> rigging > animation; it is a precious and endless world! 

POKEMON CHARACTER 360º

I have done Sprigatito a Pokemon character in the Pokemon Games Scarlet and Violet.
I modeled it in Zbrush, texturized in Substance and Rigged, skinned and animated in Maya.
However, the model at scketchfab has a trick to allow the animation of the eyes that I can't tell.

 

SIMPLE DESKTOP 360º

This is a quick 3d modeled project (low poly) to be displayed in 360º marmoset viewer.


GREEK MUSEUM VR PROJECT

The project consisted of a VR academic activity supported by Mozilla Hubs, where the teacher can teach his students the lesson in an interactive way.

The lesson was greek mythology, and I created a museum with similar appearance to the Stoa of Attalos in Greece. I did the room,  columns and some furniture.

You can play this environment online, clicking the next link:

https://hub.link/oe92p78

https://hubs.mozilla.com/scenes/eCPM2jy

PS: I recommend you to use some type of cardboard device with your android smartphone inside. Also you should use Chrome browser and try the VR option. Don't forget to share the experience with friends because you can comunicate each other in the room.

In this project I used Maya, Blender, Substance Painter and Spoke (Mozilla Hubs editor). 


DINO PROJECT


BATHROOM PROJECT

This is a full recreation of an old bathroom. The purpose was get an identical frame in render so the models are high poly and they aren't optimized for video-games (number of polys, texture size...) .


WARNER FLOAT

Based on a concept art, I designed this float for the Warner Park in Madrid. When the design was approved, it was sent to be built and can now be seen in the parade.

DAVID MORILLO © 2021  All rights reserved
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